Provably Fair checker for all Bits-Land Play game modes
On this page you can switch between all games, compare hashes, seeds and ticket ranges, and manually recalculate the result right in your browser. Supported games are verified fully on the client, and for the remaining tabs we honestly show the current state of the integration.
Choose a game
The switchers show the real verification status based on the current project code.
Crash point verification
Uses the same HMAC-SHA256 and the same formula from the Go server: the key is the public `server_seed_hash`, the message is `round_id`.
Winning number and color verification
Roulette requires a revealed server seed. The page checks the SHA-256 of the seed, computes the HMAC of `round_id` and takes the first 8 bytes mod 15.
Winner verification by ticket range
Jackpot can be recalculated if you have the server seed, round id, total pot and each participant's ticket ranges.
PvP flip verification
Requires a revealed server seed and round id. The page checks the SHA-256 of the seed and computes HMAC-SHA256(server_seed, "round_id:coinflip"); an even first byte → heads, an odd one → tails.
PvP dice duel verification
Requires a revealed server seed and round id. Each player's roll = HMAC-SHA256(server_seed, "round_id:dice:seat"), first 8 bytes → uint64 → [0,100). Higher wins (on a tie, the creator).
Mine positions verification
Requires a revealed server seed and round id. Mines = Fisher–Yates permutation [0..24], driven by the bytes of HMAC-SHA256(server_seed, "round_id:mines:0"); the first 5 elements are taken.
Multiplier verification (Stake-style)
After rotate your server_seed becomes public. Enter it, the client_seed and nonce — the page recalculates the multiplier with the same algorithm as the server.
Path and bucket verification (Stake-style)
Plinko takes the first 16 hex of HMAC(server, "client:nonce:0") → uint64 → path bits. After rotate, enter your seeds.
Dice (Stake-style)
After rotate your server_seed is published. Enter it, the client_seed and the bet nonce — the page recalculates the result.
Coin Flip (Stake-style)
After rotate your server_seed is published. Enter it, the client_seed and the bet nonce — the page recalculates the result.
Mines (Stake-style)
After rotate your server_seed is published. Enter it, the client_seed and the bet nonce — the page recalculates the result.
Tower (Stake-style)
After rotate your server_seed is published. Enter it, the client_seed and the bet nonce — the page recalculates the result.
Lucky Wheel (Stake-style)
After rotate your server_seed is published. Enter it, the client_seed and the bet nonce — the page recalculates the result.
Glass Bridge (Stake-style)
After rotate your server_seed is published. Enter it, the client_seed and the bet nonce — the page recalculates the result.
Road (Stake-style)
After rotate your server_seed is published. Enter it, the client_seed and the bet nonce — the page recalculates the result.